Fixed default sound file names

This commit is contained in:
ruri
2019-04-01 20:44:16 +02:00
parent 734b3942e4
commit db2aae60c1
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -68,7 +68,7 @@
</Reference>
<Reference Include="Extreme.Net, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Extreme-original\Extreme.Net\bin\Debug\Extreme.Net.dll</HintPath>
<HintPath>..\..\..\Extreme.Net-master\Extreme.Net-master\bin\Release\Extreme.Net.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.AvalonEdit, Version=5.0.3.0, Culture=neutral, PublicKeyToken=9cc39be672370310, processorArchitecture=MSIL">
<HintPath>..\packages\AvalonEdit.5.0.4\lib\Net40\ICSharpCode.AvalonEdit.dll</HintPath>
@@ -11,9 +11,9 @@ namespace OpenBullet.ViewModels
{
private bool enableSounds = false;
public bool EnableSounds { get { return enableSounds; } set { enableSounds = value; OnPropertyChanged(); } }
private string onHitSound = "riflehit.wav";
private string onHitSound = "rifle_hit.wav";
public string OnHitSound { get { return onHitSound; } set { onHitSound = value; OnPropertyChanged(); } }
private string onReloadSound = "riflereload.wav";
private string onReloadSound = "rifle_reload.wav";
public string OnReloadSound { get { return onReloadSound; } set { onReloadSound = value; OnPropertyChanged(); } }
}
}
+1 -1
View File
@@ -59,7 +59,7 @@
</Reference>
<Reference Include="Extreme.Net, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Extreme-original\Extreme.Net\bin\Debug\Extreme.Net.dll</HintPath>
<HintPath>..\..\..\Extreme.Net-master\Extreme.Net-master\bin\Release\Extreme.Net.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />