3.2 KiB
ADR-0004 — Hardware acceleration strategy & detection ladder
- Status: Accepted
- Date: 2026-06-30
- Context source: Design doc §"Hardware Detection and Transcription Strategy"
Context
The design mandates a strict preference order NPU → NVIDIA → AMD → Intel → CPU, detected at startup and on demand, with graceful fallback and the chosen backend surfaced to the user.
Decision
Introduce a hardware module that performs capability detection and returns a ranked list of
available Backends; the transcription layer selects the highest-ranked one and constructs the
matching Transcriber.
Detection mapping:
| Tier | Detection | Execution path |
|---|---|---|
| NPU | ONNX Runtime / Windows ML enumeration; DirectML device_filter="npu" |
ONNX Transcriber (Whisper-ONNX) via ort + DirectML |
| NVIDIA GPU | adapter enumeration (DXGI) + CUDA availability | whisper.cpp CUDA |
| AMD GPU | DXGI adapter; Vulkan device present | whisper.cpp Vulkan (DirectML alt.) |
| Intel GPU | DXGI adapter; Vulkan device present | whisper.cpp Vulkan |
| CPU | always | whisper.cpp CPU (AVX2/AVX-512 if present) |
- ONNX Runtime execution providers also fall back internally (NPU→GPU→CPU) per-operator, giving a second safety net on the NPU path.
- The selected backend, model size, and an estimated real-time factor are reported via the
hardware_statuscommand and shown in Settings + the recording bar (FR-HW-3). - A user override lets advanced users pin a specific backend (FR-HW-2); "Low overhead" preset forces CPU + small model + no real-time summarization (NFR-RES-3).
Consequences
- Positive: one abstraction satisfies the full ladder; per-operator EP fallback makes the
NPU path robust; clean place to add future vendors/runtimes (Windows ML is abstracted behind
Backend, so a DirectML→Windows ML migration is local to this module). - Negative: NPU support is hardware/driver dependent and the newest, least-tested tier —
must degrade silently to GPU/CPU and never hard-fail; requires pinning
ort↔ONNX Runtime binary versions on Windows builds.
Revisit if
Windows ML supersedes DirectML for our models, or a vendor SDK gives materially better NPU throughput than the ONNX/DirectML path.
Update (2026-07-16): NPU path uses OpenVINO; decoder split off the CPU
As built (T3.4 + follow-up), the NPU tier runs on ONNX Runtime + the OpenVINO EP
(device_type=NPU), not DirectML — Intel's prebuilt OpenVINO ORT runtime is downloaded on
demand (DirectML remains the GPU fallback EP for AMD/Intel in non-Vulkan builds). The engine
splits Whisper across devices:
- encoder (fixed shape): OpenVINO NPU;
- decoder (autoregressive, KV-cache greedy via Optimum's merged export): OpenVINO GPU
(Intel iGPU, same runtime bundle) when available, else the CPU EP —
WA_ONNX_DECODER_DEVICE=cpu|gpuoverrides.
Rationale: the dynamic-shaped decode loop is a poor NPU fit, and pre-KV-cache it re-ran the full
token prefix every step on the CPU — the dominant CPU cost while transcribing. With the merged
decoder + iGPU placement, sustained CPU during transcription is near-idle on NPU+iGPU systems.
The engine logs both EPs at load (transcription engine: ONNX …).