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Include room session id in "joined" events.
This helps with matching signaling sessions with sessions in Talk.
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+4
-3
@@ -632,9 +632,10 @@ type EventServerMessage struct {
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}
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type EventServerMessageSessionEntry struct {
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SessionId string `json:"sessionid"`
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UserId string `json:"userid"`
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User *json.RawMessage `json:"user,omitempty"`
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SessionId string `json:"sessionid"`
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UserId string `json:"userid"`
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User *json.RawMessage `json:"user,omitempty"`
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RoomSessionId string `json:"roomsessionid,omitempty"`
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}
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// MCU-related types
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